Month: April 2022
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“and a miniature three-handed sword” – d30 AI encounters
I couldn’t resist getting GPT-3 to spit out a bunch more random encounters. I used the same examples as last time to teach the machine what I wanted, and here’s what it came out with. There are certain tropes and stereotypes emerging here, but also occasional stunningly original ideas. Enjoy! A knight in full plate […]
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noisms and the Hall of the Third Blue Wizard
I interviewed noisms, who blogs as Monsters and Manuals, publishes noisms games, and is best known for his fantasy game setting Yoon Suin, the Purple Land. Right now he’a running a Kickstarter for The Corridor of the Seventh Green Magic User The Hall of the Third Blue Wizard, a zine featuring high-quality commissioned RPG modules and short […]
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Gespenwald, Cairn, and the NSR
Firstly, I have a new thing out. It’s called Gespenwald, comes in the form of a PDF (printable as a double-sided A4 trifold), and can be downloaded here. I will have printed copies available in a couple of months. It kicks off with a children’s rhyme: On Narren Night, my love and meWe met beside the […]
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Yakanory and the dark fiction of James Burt
The first review of Mostly Harmless Meetings is in, and interestingly it looks at it not from a gaming perspective, but as a work of literature: “a sort of Borgesian/Oulippian take on British rural folklore”. I like that! Admittedly I’ve not read any Borges (I’ve just ordered a copy of Labyrinths, and I’m told that […]
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Generating random content for RPGs using Artificial Intelligence
Sea-biscuit cutting and rolling machine The topic of Artificial Intelligence in TTRPGs (actually Machine Learning – but I’ll call it AI for simplicity’s sake) is something I’ve seen discussed a lot recently. noisms asked on his blog whether AI would change the hobby. On the NSR Discord server we’ve had AI-generated failed careers for Electric Bastionland posted […]